lyore: (Default)
[personal profile] lyore
A question for any of my Star Wars flisters who've read the EU.



In both the movies and the EU, we see a number of incredibly talented Force sensitive/jedi pilots, starting with the Skywalkers and going on from there. Is it ever established in the EU (since I certainly can't see it in the movies) that any of these pilots are/would be equally as good on flight simulators? I see it all the time in fics, but for the life of me, I can't really think of a good reason this should be so. And, because I had a bad day at work and this always prompts me to get analytical about fictional sources, I shall now attempt to show why I think this is so.

For the purposes of this discussion, lets split the use of the force to aid piloting into the following areas:

a) Enhancing situational awareness - using the force to sense the actions of other combatants, either friendly or hostile, in situations where ordinary senses/sensors would be inadequate.

b) Enhanced reflexes - the ability to respond more rapidly to stimuli/situations once detected

c) Precognition - the ability to sense things before they happen. Often seen in the form of a 'danger sense', as well predicting specific events.

All of these uses have been either implied or directly stated in the movies or books. (At least as far as I can remember. And yes, I know that the movies tie b) and c) together, and that c) is also related to a) but for the time being lets go with these definitions, OK?)

In a flight-simulator situation, it is reasonable to assume that b) would still apply (leaving aside the whole real-life-is-different-stresses-question, the Force-sensitive pilot's reflexes would be unaffected by whether the battlespace information they are reacting to is generated by real sensors or by the simulator computer.)

However, consider a), where the physical presence of the combatants is what the pilot is reacting to. Clearly, in the instance of simulated combat, this input would be missing, and therefore the jedi-pilots superior battlespace awareness diminished.

Consideration of precognition in the form of 'danger sense' in the simulated battlespace is more difficult. Assuming the pilot was sufficiently focused, perhaps the simulated danger could trigger such a 'spidey sense' response. However, it could also be reasonably assumed that since this artificial jeopardy does not in fact pose any danger, and does not correspond to any actual entity which could interact with the Force, it would not. The same reasoning could be applied to the use of the force to predict specific events.

Right. So of the three ways Force-sensitive pilots use the Force to enhance their abilities, one would still apply, one really shouldn't, and there is a definite case for the third either being substantially weaker or non-existent as well. While their enhanced reflexes would still give Force-sensitive pilots an advantage, this must be combined with the unaccustomed absence of other Force-related input (battlespace awareness and potentially precognition). Taking into account the profound effect the removal of accustomed senses, I think there is in fact a possibility that Force-sensitive pilots would perform worse than average in simulated situations, and certainly worse than their real-life prowess would suggest.



Um, yeah. All this was is a long-winded way of saying that I think it would be really cool if there was fic where either Luke or Anakin (or Vader, for that matter) was incredibly bad at flying sims.

Date: 2007-10-16 03:24 pm (UTC)
From: [identity profile] vasher.livejournal.com
I very vaguely recall something in a YA series of SW books- New Jedi Order?- where Luke was joking that some simulator scare amusement park would be much less effective on him because of his Force powers. Curse my shoddy memory.

Your c) brings up an interesting point. Of course, Force users would be well tuned to blaster bolts coming their way or falling rubble or similar things, but what about less dangerous RL situations? If, for example, a whoopee cushion were placed under Master Windu's seat, would he realize that something was wrong before sitting? If yes, would that also translate to more 'dangerous', but less real situations, like flight sims?

Hmm, Luke did manage to block that floating ball thing's bolts in A New Hope. They sounded like they did sting, but probably weren't particularly life threatening per se.

I wonder if the Force sense could be transferred to the sim computer itself, rather than the created images inside.

In conclusion, I, too, would like to see one of the the Skywalkers get royally pwned in a sim.

Date: 2007-10-17 12:40 am (UTC)
From: [identity profile] dizzy4411.livejournal.com
That's a really interesting question. I know Corran Horn from the X-Wing books did really well in his simulations, which helps the argument that force skill does translate. BUT, Corran did not know he was a Jedi when he did the sims and only used a and c as "following his gut," so arguably he didn't rely on his force skills when he flew. I think it probably depends on whether the pilot has natural skill or not, and whether he consciously uses the force while flying. Like, in a dogfight is Corran only good because he follows his hunches, or is he just *good*. I argue for the latter, with the hunches/force thrown in as making him exceptional and much more of a risk-taker.

That said, I think Wedge Antilles is the best pure pilot in the Star Wars universe.

Date: 2007-10-18 01:05 am (UTC)
From: [identity profile] fialleril.livejournal.com
*mind boggles*

Okay, all that techno-babel went right over my head. ;) But I think your fic idea would be really fun to read. :D

Profile

lyore: (Default)
lyore

March 2009

S M T W T F S
1234567
891011 121314
15161718192021
22232425262728
293031    

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 20th, 2025 06:22 am
Powered by Dreamwidth Studios